![]() The last wave has a break bar Assassin (154k, 193k HP) with a Caster (135k HP). Three waves, the first two with small Lancer mobs (9-23k HP). The Caster starts with a buff that burns enemies when they attack.Ĭlick on Boss Information below for specifics. Both enemies have an unremovable 1-time 50k HP Guts, which also inflicts a minor unremovable Curse on the Servant that triggers the Guts.Ī single wave with two Sabers (121-128k HP) and a Caster Servant (303k HP). Three waves, with three Sabers each (9-51k HP), except for the last wave which has one large Saber (198k HP).Ī single wave with a large Saber (232k HP) and Lancer (315k HP). ![]() Note the Caster is capable of using a skill that restores HP for all allies except themselves. ![]() Two waves, each with three enemies that are mixed Lancers and Assassins (46-77k HP).Ī single wave with a Caster boss (303k HP) and 9 Saber mobs (9-38k HP). Two waves, the first with an Assassin (55k HP) and two Sabers (73-78k HP) the second has a lone Assassin (224k HP).Ī single wave with five mixed Assassin and Saber enemies (54-88k HP). On break: Saber will charge their NP Bar to MAX at the end of each turn for 5 turns.Ī single wave with 3 Assassin mobs (106-213k HP). The Saber starts with an unremovable passive that can gives him either a Crit Rate buff or 20k HP Damage Cut buff every time he attacks, so it can be better to focus damage on him and avoid killing the other mobs so he doesn't get multiple actions per turn. ![]() A total of 100 Assassin mobs (55-60k HP) accompany the Saber, but don't need to be defeated. This battle is a single wave where the break bar Saber (245k, 298k HP) needs to be defeated. The battle can end early if either of the enemies' first HP bar is broken there is a Saber (231k) and Caster (121k HP). ![]() Two waves, the first with two Assassins (54-58k HP) and one Saber (102k HP) the second wave has a lone Assassin (217k HP).Ī scripted battle that automatically ends after 3 turns. ![]()
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